Every setting. Every system.
The complete breakdown of Spectra's nine interconnected systems — from aim algorithms to hardware output. This is what $30/mo gets you.
Targeting Engine
AIM SYSTEMThe core targeting engine with three algorithm modes, full FOV control, and intelligent tracking that adapts to every engagement.
Core Settings
Advanced
Humanization Suite
STEALTH LAYEREvery input is processed through a multi-layered humanization pipeline that defeats both server-side heuristics and manual replay review.
Movement Humanization
Automated Firing Protocol
FIRE CONTROLDual-mode fire control systems — automated trigger logic and fast-twitch flick capability, both with full randomization.
Auto-Fire
FlickBot
ByteTrack Vision
DETECTION ENGINEMulti-object tracking with persistent identity, occlusion handling, and configurable confidence thresholds for every scenario.
Tracking Parameters
Prediction Engine
ANTICIPATIONForward-looking aim compensation that predicts target movement based on velocity vectors and system latency profiling.
Prediction Settings
Recoil Control System
RCSPer-weapon, per-game recoil profiles with full pattern control, timing customization, and integrated keybind masking.
RCS Configuration
Virtual Controller
MOVEMENT SYSTEMFull ballistics simulation with response curves, deadzones, independent sensitivity channels, and restricted tracking zones.
Ballistics Control
Response & Tracking
Hardware & Capture
INFRASTRUCTUREFull compatibility matrix for aim devices, capture methods, and system requirements.
Supported Aim Devices
Capture Methods
System Requirements
Extra Features
BONUSGPU optimization, remote control, per-model configuration, and redundant tracking for maximum reliability.
Platform Features
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